Please see the attached file below for instructions. Thanks!

There are 4 small separate activities that will be done in 4 different documents. Please see below. Use APA style to list and cite sources. Provide live links to all sources you list. 1 . Review an Article or Lecture on HCI Search online for articles or video lectures on the subject of HCI. Preview several briefly and select one to review and discuss for peer review. - Provide an overview or outline of the content of the article or lecture, together with your own reaction or comments, and referencing the source of the article or lecture with a link. Your discussion of the article or lecture should not exceed two pages. - Append a glossary defining and/or illustrating key terminology specific to the discussio n being reviewed. 2. Create a Web Interface for Image Display Create a simple, single - page website to display thumbnails of image files relating to a specific topic. These could be your own vacation photos, animal or nature images, favorite performers, athletes, etc. Images from copyrighted sources may be used for th is purpose without permission but should be credited as to their source. Size the thumbnails to maintain the correct aspect ratio (i.e., so that the images in the thumbs are not distorted), set the thumbs up as links to the actual image files, and organiz e the thumbnails. 3. Create an Intuitive Image Map Inter face Using an image map, and any image of your choic e, create a language - free, intuitive interface allowing the user to access links on related topics. For example (and you may not use this), an image of a face could be mapped so that when the user clicks on the eyes, a link to a site relating to vision is activated, ears lead to a site on hearing, nose to a site on smell, etc.) At least 10 links should be mapped. Save the image map as a web page and post the URL in the document. 4. Learn and Use a Programming Interface – Python T urt le Traditionally, programming was the most fundamental and direct way o f interacting with a computer, and, at the machine level, this is still true. The irony, however, is that programming itself is increasingly being done with applications . . . programming tools that create executable program code based on very simple comman ds, or even from point and click menus and libraries of modular code. Learning and using Python Turtle is an exercise both in programming itself, especially for those students who have no programming experience, and also in the use of a programming interfa ce as described above. Download and install Python Turtl e and view the included illustrated help screen. Create a program which draws a regular polygon of your own choice several times, in different positions.

Alter the parameters of your progr am to create at least two variations. Present your programs as a PowerPoint or MovieMaker presentation, showing the code used as well as the resulting drawings.