due in 20 hours

Gamer’s for Life Application

Project Plan:



For my project, I will spend most of the semester designing the app and because it is the most difficult component of my project. …………..


( Mention this ) >>> I will create a survey for my customers to fill out. The survey would basically ask them if they liked the application , what features should i add to the app , favorite games and do you play video games or not ?

and whether they have any suggestions to improve the the application

Thereafter, I will try to fix as many issues as I can for a couple weeks. Therefore, I expect the design app to be ready around April 15th.



Resources:


Project Details:



For the past two months, ( say that i was researching information about video gamers and best players and designs , also say that i picked a name for the application) From the beginning of Spring Break till mid of April, I had been desiging the app itself. I named the application I developed Gamer’s for Life. The application …. Give detials about what the app will have


( I want the app to be simple

Home page - log in and sign in

Search button for gamers and games) i'm using shoutem.comm to build it so it's not fully designed. Talk about the website i'm using and say how its drag and drop no coding involved.



Knowledge being applied:



I started getting interested in developing apps when I took the two web development courses. I learned so much about HTML, JavaScript, CSS as well as php from these courses and that made it easier for me to learn how to create apps. ( LEAVE THIS LIKE THIS)

Risk factors:



There are some risk factors - ( secuirty , and no one buying the design ) since its just a deisgn … mention how there is no risk , say


I think this is not an issue in the meantime because my goal of my project is try design an app and hopefully one day build the app and use it



. Therefore, I do not expect the app to be successful. Another risk factor that developers might face is an unsustainable user growth. It is challenging if too many users start using the new app because the developer might get stuck supporting hundreds of thousands of users. The last and most important risk factor is the risk of security breaches. Security breaches are not something new and it has been there for a quite long time. Security breaches can be in many different forms. For instance, it could be Insecure Data Storage and that can result in data loss for a user. Another security breach that could happen is Insufficient Transport Layer Protection. “When designing a mobile application, commonly data is exchanged in a client-server fashion. When this data is exchanged it travels across the carrier network and the Internet. If the application is coded poorly, and not secured, “threat agents” can use techniques to view sensitive data while it’s traveling across the wire” (TOP 10 MOBILE SECURITY RISKS, n.d).

Another mobile security risk is poor authorization and authentication. Applications and the systems the connect to should be protected properly with authorization and authentication to ensure that devices, users and systems are authorized to transfer data in the app’s workflow.



Background about the webiste you used for the application > shoutem.com

( add a heading and one paragh about the webiste.





Project Plan:


For my project, I will spend most of the semester designing the app itself because it is the most difficult component of my project. However, I have spent a decent amount of time watching tutorials and researching about the best designs and features needed to design my app. I finished researching about and reading articles around the middle of March about designing

. After that, I just started developing the app itself and it would probably take me around a month or so. Then, I will download the app on my phone and tell my classmates and friends to use it and get feedbacks and suggestions. Moreover, I will create a survey for my customers to fill out. The survey would basically ask them if they liked the game and whether they have any suggestions to improve the game. Thereafter, I will try to fix as many issues as I can for a couple weeks. Therefore, I expect the app to be ready around April 15th.




Before the whole process of designing the application begun first was to identify the way the app will look like. And to make this something simple, it was necessary to have a Smartphone so as to download some of the existing applications, and then from there, it was possible to decide on how I will design my application. With a Smartphone and with some of the applications, it will be easy to get to know the needs and the problems regarding the mobile applications. So, during the preparation, the focus will be on the phones or the Android since these are the most commonly used.

From the research which I did before embarking on the designing of this application, I got to know that, there is the difference in designing for the desktop application or the website. Each application in the phone serves a specific purpose on a specific time and also at a specific place.

There is also the need to compare the applications on different phones so that it will be easy to know how to design the app, this is important because by comparing the applications on the different phones, it will be possible to note the differences, and also it will help on designing one which will fit into different phones. After comparing apps on the different phones, the next thing is to consult the official documents on the guidelines to follow when designing an application. The information regarding the guidelines can be inquired from the iOS Human Interface Guidelines, Android User Interface Guidelines and also the User Experience Design Guidelines for Windows Phone. After taking the information from these designers, then the comparison is done so as to know the most convenient.