Due in 24 hours - 3 pages
Gamer4 Life Application
Final Draft
Table of Contents
.
Write an introduction … 1/2 page
Objective of the Project :write an objective ,,, 1/2 page
I did this
Project Timeline:I did a table === please write a ½ page about the timeline of the project
Task | Start Date | End Date | Effort Required |
Finding a topic | 01-22-2017 | 01-27-2017 | 120 hours |
Topic Approval | 01-27-2017 | 10-30-2017 | 100 hours |
Writing the Proposal | 02-5-2017 | 02-10-2017 | 125 hours |
Writing literature Review Draft | 02-24-2017 | 02-27-2017 | 125 hours |
Proofreading for the final draft | 02-28-2017 | 03-18-2017 | 240 hours |
Final Paper draft | 04-21-2017 | 04-27-2017 | 168 hours |
….
½ page
Information about the app design
Downloading process :
Iphone:
1. Open the app store
2. Search the app Gamer4life
3. Tap the app wish to purchase or download for free.
4. Tap to Install the app on your phone
5. Enter your Password or use Touch ID when prompted.
6. Wait for the download to finish.
> a picture of the app logo
> screen shot of the log-in page
Create a valid username and a password to log in and use this app. or Register for an account
Navigation- Menu type
❖Navigation bar - Vertical navigation
❖six categories
➢search bar to search for games and gamers usernames
➢My profile
➢ My Games
➢ Invite Friends
➢ Chat
Setting
Sign out
Button Designs - Icon of the app and the font in white very simple
Security - ios security and free to download
½ page
Data Collection:First source-
Primary source - creating a survey using http://surveymonkey.com/ 10 questions
https://www.surveymonkey.com/r/ZQB6JVK - This is where you can find the question of the survey
This is the results of the survey https://www.surveymonkey.com/results/SM-NNRN92GB/
Data Analysis: Knowledge being applied:This application will be commonly and easily used. I’ve had thought of this idea , because I have a brother who spends 5-6 hours daily on his playstation playing video games , and he tells me that he has fans from all around the world and he’s a expert in video gaming. As such, I decided to design an app to allow people or gamers like my brother to have a place where all gamers can be in contact with each other.
I am interested in designing mobile applications. When I took the two web development courses they were mainly about developing websites, However, I enjoyed designing the website, and in the fact that I decided to design an application is because I find mobile application are more used and easy to function. In my two web development courses I learned so much about HTML, JavaScript, CSS as well as php from these courses and that made it easier for me to learn how to create apps.
Conclusion: ½ page conclusion or less References:
From the references use what you want add for more information and delete the ones you didnt use .
16 killer design tips for creating mobile apps. (2015, January 8). Retrieved March 31, 2017, from http://www.creativebloq.com/app-design/16-killer-design-tips-creating-mobile-apps-11513821
Cao, J. (2015, July 01). 7 tips to create awesome mobile app designs. Retrieved March 31, 2017, from http://thenextweb.com/dd/2015/07/01/7-tips-to-create-awesome-mobile-app-designs/#gref
Cuello, J. (2015, April 10). Thinking Like An App Designer. Retrieved March 31, 2017, from https://www.smashingmagazine.com/2015/04/thinking-like-an-app-designer/
Allsopp, C. (2013). Designing mobile apps: Tips and techniques. Freiburg, Germany: Smashing Media GmbH.
I will use this source to find information
Hoober, S., & Berkman, E. (2012). Designing mobile interfaces. Sebastopol, CA: O'Reilly.
Neil, T. (2012). Mobile design pattern gallery. Beijing: O'Reilly.
Powers, D. (2011). Adobe Dreamweaver CS5.5: Designing and developing for mobile
with jQuery, HTML5, and CSS3 : studio techniques. Berkeley, CA: Adobe Press.
Makuch , E. (2014, January 12). Top Ten Best-Selling US Games of 2015 and December Revealed. Retrieved March 31, 2017, from https://www.gamespot.com/articles/top-ten-best-selling-us-games-of-2015-and-december/1100-6433845/
ESA. (2016). Retrieved March 31, 2017, from http://www.theesa.com/about-esa/industry-facts/
Faculty. (n.d.). Retrieved March 31, 2017, from http://www.marymount.edu/Home/Contact-Us/Faculty-Staff-Directory
References
● Allsopp, C. (2013). Designing mobile apps: Tips and techniques. Freiburg, Germany: Smashing Media GmbH.
● Hoober, S., & Berkman, E. (2012). Designing mobile interfaces. Sebastopol, CA: O'Reilly.
● Neil, T. (2012). Mobile design pattern gallery. Beijing: O'Reilly
● Powers, D. (2011). Adobe Dreamweaver CS5.5: Designing and developing for mobile with jQuery, HTML5, and CSS3 : studio techniques. Berkeley, CA: Adobe Press.
● Basak, Chandramallika, Walter R. Boot, Michelle W. Voss, and Arthur F. Kramer. (2008). “Can Training in a Real-Time Strategy Video Game Attenuate Cognitive Decline in Older Adults?” Psychology and Aging 23:765–77.
● Chiappe, Dan, Mark Conger, Janet Liao, J. Lynn Caldwell, and Kim-Phoung L. Vu (2013).
● “Improving Multi-Tasking Ability through Action Videogames.”Applied Ergonomics 44:278–84.
● Eichenbaum, A. E., Bavelier, D., & Green, C. S. (2014). Video games: Play that can do serious good. American Journal of Play, 7, 50-72.
● Makuch , E. (2014, January 12). Top Ten Best-Selling US Games of 2015 and December Revealed. Retrieved March 31, 2017, from https://www.gamespot.com/articles/top-ten-best-selling-us-games-of-2015-and-december/1100-6433845/