For this assignment, you will use terms and concepts devoted to the study of graphic storytelling to prepare for a group discussion in class. Each of you have been assigned to a specific group, and ea

Graphic Novel/Comics Terms and Concepts http://www.readwritethink.org/classroom -resources/lesson -plans/pictures -tell -story -improving -1102.html Layout Panel : A distinct segment of the comic, containing a combinati on of image and text in endless variety. Panels offer a different experience tha n simply reading text:  The spatial arrangement allows an immediate juxtaposition of the present and the past.  Unlike other visual media, transitions are instantaneous and direct but the exact timing of the reader’s experience is determined by focus and reading speed. Frame : The lines and borders that contain the panels. Gutter : The space between framed panels. Ble ed : An image that extends to and/or beyond the edge of the page. Foreground : The panel closest to the viewer. Midground : Allows centering of image by using natural resti ng place for vision. The artist deliberately decides to place the image where a viewer would be mos t likely to look first. Placing an image off -center or near the top or bottom can be used to crea te visual tension but using the midground permits the artist to create a more readily accepted image. Background : Provides additional, subtextual i nformation for the reader. Graphic weight : A term that describes the way some images draw the eye more than others, creating a definite focus using color and shading in various ways including:  The use of light and dark shades; dark -toned images or high -contrast images draw the eye more than light or low -contrast images do  A pattern or repeated series of marks  Colors that are more brilliant or deeper than others on the page Graphic Novel/Comics Terms and Concepts http://www.readwritethink.org/classroom -resources/lesson -plans/pictures -tell -story -improving -1102.html Figures Faces : Faces can be portrayed in different ways. Some depict an actual person, like a portrait; others are iconic, which means they are representative of an idea or a group of people. Other po ints to observe about faces include:  They can be dramatic when placed against a detailed backdrop; a bright white face stands out .  They can be drawn without much expression or detail; this is called an “open blank” and it invites the audience to imagine what the character is feeling without telling them. Hands/Feet : The positioning of hands and feet can be used to e xpress what is happening in the story. For example, hands that are raised with palms out suggest surprise. The wringing of hands suggests obsequiousness or discomfort. Hands over the mouth depict fear, shame, or shyness. Turned in feet may denote embarrassment, while feet with motion strokes can create the sense of panic, urgency, or speed. Text Captions : These ar e boxes containing a variety of text ele ments, including scene - setting, description, etc. Speech balloons : These enclose dialogue and come from a specifi c speaker’s mouth; they vary in size, shape, and layout and can alternate to depict a conversation. Typ es of speech balloons include those holding:  External dialogue, which is speech between characters  Internal dialogue, which is a thought enclosed by a balloon that has a series of dots or bubbles going up to it Special -effects lettering : This is a meth od of drawing attenti on to text; it ofte n highlights onomatopoeia and reinforces the impact of words such as bang or wow.