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/********************************************************************** * Program: PRG/420 Week 2 * Purpose: Week 2 Coding Assignment * Programmer:...
/**********************************************************************
* Program: PRG/420 Week 2
* Purpose: Week 2 Coding Assignment
* Programmer: Iam A. Student
* Class: PRG/420
* Creation Date: 10/18/17
*********************************************************************
*
**********************************************************************
* Program Summary: This program demonstrates these basic Java concepts:
* - defining variables of different types
* - if-then and if-then-else logic
* - constructing a string to display onscreen
* - switch logic
*
* To complete this assignment, you will add code where indicated. The
* behavior of your completed assignment should be to accept an input
* value for the number of sides of a two-dimensional figure. Based on that value,
* your code should display the type of figure that corresponds to the number of polygon angles
* indicated (3=triangle, 4=rectangle, etc.)
*
* Here are the specific requirements:
*
* After the user types in a value from 3 to 5 inclusive (i.e., 3, 4, or 5):
*
* 1. Your code determines whether the input value is out of range (less than 3 or more than 5)
* and, if so, displays a meaningful error message on the screen and ends the program.
*
* 2. Because you will be comparing a single expression (the input value) to multiple constants (3, 4, and 5),
* your code should use a switch statement to display the following message onscreen:
*
* If user inputs 3, onscreen message should say "A triangle has 3 sides."
* If user inputs 4, onscreen message should say "A rectangle has 4 sides."
* If user inputs 5, onscreen message should see "A pentagon has 5 sides."
*
* 3. Be sure to test your program. This means running your program multiple
* times with test values 3, 4, 5, as well as at least two values that fall outside that range
* (one lower than the lowest and one higher than the highest) and making sure
* that the correct message displays for each value you input. Also be sure
* that running your program does not cause any compiler errors.
***********************************************************************/
package week2codingassignment;
import java.util.Scanner;
public class Week2CodingAssignment {
public static void main(String[] args) {
String userInputStringOfAngles; // Declare a variable of type String to capture user input
int numberOfAngles; // Declare a variable of type int to hold the converted user input
Scanner myInputScannerInstance = new Scanner(System.in); // Recognize the keyboard
System.out.print("Please type the integer 3, 4, or 5 and then press Enter: "); // Prompt the user
userInputStringOfAngles= myInputScannerInstance.next(); // Capture user input as string
numberOfAngles = Integer.parseInt(userInputStringOfAngles); // Convert the string to a number in case this will be useful later
// LINE 1. CODE TO DETERMINE WHETHER USER INPUT IS OUT OF BOUNDS GOES HERE
// LINE 2. SWITCH CODE TO PRINT CORRECT "SHAPE" MESSAGE BASED ON USER INPUT GOES HERE
}
}