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1: How can you get the hexadecimal memory address of a variable (physical location in memory)?
4; string ptrName = *name;
3: How do you create ,a pointer variable named num2?
4: The delete operator cleans the memory that is located on the _____.
5: What does the & mean in this statement?int* ptr = &num1;
6: How do you create ,a dynamic array on the heap?cout << "Enter array size: ";
int size = 0;
cin >> size;
_____ // creates dynamic array
7: When this is placed in front of a pointer name, it returns the content at that memory location.
1:Asterisk ( * )
2:Ampersand ( & )
3:Semicolon ( ; )
4:Percent sign ( % )
8: A pointer variable is designed to store _____.
9: In order, the three-step process of using a file in a C++ program involves _____.
10: This data type can be used to create files and read information from them into memory.
11: When a file is opened, the file stream object's "read position" is _____.
12: A C++ class is similar to one of these.
1: Inline function
2: Library function
3: Blueprint or recipe
4: Header file
13: The _____ is used to protect important data.
1: public access specifier
2: private access specifier
3: protect()member function
4: data protection operator, @,
14: When the body of a member function is defined inside a class declaration, it is said to be _____.
15: A _____ is a member function that is automatically called when a class object is _____.
1: destructor; destroyed
2: constructor; destroyed
3: static function; deallocated
4: utility function; declared
16: How many constructors can a class contain?
17: You can declare access specifiers for sections of your class, including private, protected, and public. If you do not declare an access specification, what is the default for a class?
18:To overload the - operator, you would write ,a function named _____.
19 : What is the prototype to overload the operator so this line works?