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1 What You should Use Constants and variables Definite loops For Part 1 , a sin art 1 , a single loop ( called only once ) should be y be used to...

Bellow is Java 1 CSC142 programming homework I need help with;

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5 . 1 What You should UseConstants and variablesDefinite loopsFor Part 1 , a sinart 1 , a single loop ( called only once ) should be ybe used to draw the entire figureDrawing panel and graphics objectsA single main progrgram that draws both drawings ( Part 1 and Part 2 )5 . 2 What You shouldn't Useelection control structures , unless you are doing something way " above and beyond " the spec5 Submitting Your WorkSubmit your java file ; there is no need to send in the Drawing Panel . java code7 HintsDrawing PanelLook over the supplied sample code that uses the Drawing PaneHaving a link to the online Java API referenice will come in handy now and in the futureMake your code concise . Don't duplicate code if it is avoidable8 Extra CreditFor Part 1 , instead of ( or in addition to ) the original diagramdraw something very similar to the output shown at right .Again , alter the colors to suit your taste but draw on a nonwhite background )Refresh yourself on unit circletrigonometry and using radians ; you'll need theseRemember that the center of the diagram in geometry / trig istypically 0 0 ; in the graphics world , the circle will instead becentered at width / 2 height / 29 Grading MatrixAchievementompile / runtime errors 50 %Part 1 onlyPart 1 and Part 2Documentation / styleExtra creditI Do an online search for " unit circle trigonometry , " finding resources to refresh your knowledge of the subjectVideos like this one might be helpfulPage 2 of 2
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