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I will pay for the following article Second question to complete the project. The work is to be 2 pages with three to five sources, with in-text citations and a reference page.

I will pay for the following article Second question to complete the project. The work is to be 2 pages with three to five sources, with in-text citations and a reference page. Number: Lecturer: Activity Design scenarios and claims The activity design scenario has two actors ly Android users and programmers. The two actors have divergent understanding of the Android phone. While the user does not understand the cause of the problem in the Android programs, the developer or programmer can rectify the problem. Both actors have been provided with distinct activities. therefore, problem discovery and recovery will take place at different levels.

Actor

Problem Scenario

Actor1: Android phones users

Background: Users have no technical knowhow on how to correct bugs in Android programs since most of them are not programmers.

The programs in this phone close by issuing forceclose error. This means that the applications, had bugs. Users have lost data resulting from this application error. hence, the need to rectify this error.

Actor 2: Programmers

Background: The programmers understand the problem. They can provide a remedy to the problems experienced while using Android applications.

The programmers have to come up with the most effective and efficient applications to use with the Android phone to avert forceclose error.

Claim Analysis

In claim analysis, the activity design includes,

Discussing the issue at xda-developers.com

Discussing the issue at androidcentral.com

Popularizing Android phones on androidcentral.com and xda-developers.com

These activities aim at improving Android usability, program efficiency, and recoverability of the programs. In the activity design, both advantages and disadvantages have been hypothesized as indicated in the table below.

Activity Design

Hypothesized Advantages and disadvantages

Discussing the issue at xda-developers.com

Advantages:

It will enable programmers to access and share information about the forceclose error.

It will be convenient for developers to get immediate feedback

It will help the developers to improve on the usability of the and efficiency of the Android phone

It will provide recoverability of the forceclose error

Disadvantages:

The non-technical Android users will not understand how the information will help them

Non-technical users may not contribute to the discovery of the problem

Discussing the issue at androidcentral.com

Advantages:

It will be convenient for Android users to get immediate feedback

It will improve the usability of the Android phones

Disadvantages:

Android users will have to wait for other users to experience similar problems for an issue to be popular.

Non-technical users may not contribute to the discovery of the problem if they are yet to experience it.

Popularizing Android phones on androidcentral.com and xda-developers.com

Advantages:

There will be more users of the phone

More users will be aware of the applications used in Android phones

Disadvantages:

More non-users will know of the problems associated with the Android phones.

Metaphors for activities in Android phone:

Activity

Metaphor

Implications

Discussing the issue at xda-developers.com

Discussing the issue at xda-developers.com is something like a forum of experts in a boardroom

Interpretation of the problem

discovery of the source of the bug

bug elimination

Discussing the issue at androidcentral.com

Discussing the issue at androidcentral.com is something like a driver helping another driver to change a tire

Immediate identification of bugs

Identification of more issues

Identification of alternative programs

Popularizing Android phones on androidcentral.com and xda-developers.com

Popularizing Android phones on androidcentral.com and xda-developers.com is something like blowing a trumpet for all people to hear

Buying of the Android phone

Identification of alternative programs

Works cited

Darses, Françoise. Cooperative systems design scenario-based design of collaborative systems. Amsterdam Washington, DC: IOS Press, 2004. Print

DoCoMo. "Mobile Phones Increasingly Popular Among the Elderly." Computing Journal (2001): 65. Print

Jacko, Julie and Sears, Andrew. The human-computer interaction handbook : fundamentals, evolving technologies, and emerging applications. Mahwah, N.J: Lawrence Erlbaum Associates, 2003. Print

Martin, Richard. and Hoover, Nicholas. "Mobile Computing." Information Week Journal 3.23 (2008): 21-23. Print

Rosson, Mary. Usability engineering : scenario-based development of human-computer interaction. San Fancisco: Academic Press, 2002.

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