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Learning how to create and use classes and objects in Java is one of the most important concepts you will learn this semester. This is a KEY chapter on learning how to program in an object-oriented la

Learning how to create and use classes and objects in Java is one of the most important concepts you will learn this semester. This is a KEY chapter on learning how to program in an object-oriented language. This assignment is designed to assess your ability to create a new class using a predefined UML diagram. If needed, go back and review the format of a UML diagram in the textbook.A “driver” program that “uses” the class you create is supplied for this assignment. In a real-world setting, some programmers only use classes that have been predefined by others and they simply write driver programs. Other programmers create new classes for others to use. And still other programmers do both.

You will start this week by ONLY creating a new class. The driver is provided for you to test and use your new class. If your class is created per the UML diagram below, the driver will compile and run correctly. If you receive errors when compiling the Driver, you should not modify the driver, the issue is with your Horse class.

Your assignment this week is to create a class called Horse. A driver program called HorseDriver is provided for this problem. The Horse class contains instance data for a single horse:

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