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Question 1.1. (TCO3) What is an object? (Points : 2)An object is an instance of the classThe object is created by calling the class constructorA and BNone of the aboveQuestion 2.2. (TCO3) A constructor can specify the return type: (Points : 2)int.string.void.A constructor cannot specify a return type.Question 3.3. (TCO3) Which of the following is true about identifying the class?(Points : 2)After the requirements are documented, the process of identifying classes can begin.One way to identify classes is to identify nouns in the problem analysis.Responsibilities of each class need to be identified after classes are identified.All of the aboveQuestion 4.4. (TCO3) Which of the following relationships are the most common relationships? (Points : 2)DependenceAggregationInheritanceNone of the aboveAll of the aboveQuestion 5.5. (TCO 3) Assume you have a RacingCar class with a non-static attribute named speed. If you create four objects of this class, how many copies of the speed variable will you have? (Points : 2)1234 Question 6.6. (TCO3) What happens right after identifying classes in the object-oriented design process? (Points : 2)Determining the class responsibilitiesDetermining class interactionCreating UML diagramDeveloping SOWQuestion 7.7. (TCO3) In the object-oriented design process, what is/are the reason(s) to identify requirements early and keep design changes to a minimum? (Points : 2)The cost of a design change in the implementation phase is significantly higher.The cost of a design change after the deployment phase is astronomical when compared to the first item.The cost of a requirement/design change in the design phase is relatively small.All of the aboveQuestion 8.8. (TCO3 To ____ an object is to declare or create it. (Points : 2)instantiateencapsulateabstractoverloadQuestion 9.9. (TCO 3) Classes cannot _____. (Points : 2)be inherited from other classeshave a relationship with other classesbe used to model attributes and behaviors of objectsNone of the above Question 10.10. (TCO 3) Classes do not have the property of _____. (Points : 2)encapsulating datainformation hidingcontaining both data and functionsusually knowing how other classes are implemented
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