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Write a 6 pages paper on why female lead characters are still portrayed with minimal clothing.

Write a 6 pages paper on why female lead characters are still portrayed with minimal clothing. The numbers of women involved in video games are anticipated to increase and their contributions are anticipated to surpass those of men. However, video games still continue to pigeonhole women. Video games have been accused of misrepresenting women in a virtual playground. These have been seen in the objectification, the scantily clad women, and the scenes of a man saving the helpless princess. All these have been created within these games to appease the men players. Women have been portrayed as so dependent on men and lack intelligence. Very few games have women as the lead role and most of them have women as supporting roles. Even when women take the lead roles, they are often sexualized (Cruse, 2014). In some cases where the female characters are not sexualized, they lack personalities and backstories and the player can hardly recognize that they are females, which contributes little to the positive portrayal of women in video games.

Depiction of Women

The sex symbol is one of the most common misrepresentations of women in video games. The video game industry targets straight men with sexualized female characters in order to get attention. The female characters that are the main characters are not spared either. Most of the time these strong women are portrayed fighting and subduing many of their enemies while wearing the smallest amount of clothing with unrealistic proportions. Most of the women characters are portrayed wearing a bikini of armor, which may be appealing to look at, but leaves an individual wondering how much guard it would offer to her if she is attacked (Weiger, 2014).

This repeated illustration of female characters in fantasy situations commenced in the 1960s when the female lead characters would be scantily dressed. These female characters appear fitted with armor designs that expose a huge part of their bodies and fitted with decorative plaques almost exposing vital organs, thus being non-effective in protecting the character. This is a complete illustration of the sexualization of women in video games (Tassi, 2012). To make it even worse, video games have attempted to sexualize the sounds that a female character makes when she is in pain.

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