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Hi, need to submit a 1750 words paper on the topic What are the implications and benfits of serious gaming integration into the k-12 educational model What research supports this information and what

Hi, need to submit a 1750 words paper on the topic What are the implications and benfits of serious gaming integration into the k-12 educational model What research supports this information and what research should be suggested to be performed in order to validate pros and cons of serious gaming in edu. fore delving deeper into the implications and benefits of integrating gaming into the k-12 educational system, it is essential to understand what educational gaming is. In essence, an educational game is a game designed and constructed in a manner that teaches human beings, especially school-going children on the various subjects and aspects of life taught at school. In other words, educational games teach children not only learning skills but also real-life skills. Fortunately for educational games and children in the k-12 educational systems, stakeholders such as educators, parents, and governments have largely appreciated the role of educational gaming in recent times (Krumholz 5). This change of attitude in stakeholders has resulted in the increased realization and awareness on the physical, educational, and psychological benefits and implications of gaming on learning and development of learners in the k-12 educational systems. Consequently, educational gaming has become conventional in educational systems as a teaching tool. This paper explores the benefits and implications of educational games in k-12 educational system and the researches and assessment of educational gaming.

Among the specific features of educational games that make them vital learning and instruction tools is their being interactive, thus their use to teach learners their objectives, school and learning rules, problem solving techniques, how to interact, and how to adapt to different learning situations. Gaming thus helps learners enjoy their fundamental needs of learning, which include involvement, enjoyment, passion, and motivation, gratification of one’s ego, creativity, and emotional stability (Krumholz 5). Of great importance is the role of educational gaming in supporting social interactions among k-12 learners. Besides its physical and psychological implications, educational gaming also has biological and evolutionary benefits for learners.

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