Answered You can buy a ready-made answer or pick a professional tutor to order an original one.
Week 10 Technical Paper Submission Technical Paper: Object-oriented Programming (OOP) / Event-Driven Programming (EDP) versus Procedural Programming (PP)Due Week 10 and worth 140 pointsUse the Inter
Week 10 Technical Paper Submission
Technical Paper: Object-oriented Programming (OOP) / Event-Driven Programming (EDP) versus Procedural Programming (PP)Due Week 10 and worth 140 points
Use the Internet or Strayer databases to research the advantages, features, and common examples of OOP and EDP. Note: You may use the Association for Computing Machinery (ACM) Digital Library to support research on the above topics. Instructions detailing the necessary steps to access the ACM Digital Library are located at the end of the Course Guide.
Write a three to five (3-5) page paper in which you:
Identify at least two (2) advantages to using OOP as compared to using only PP.
Create one (1) original example of a class with at least one (1) attribute and one (1) method. Identify what the class in question represents, the attributes the class stores, and the purpose of the related method. Next, examine the relationship between the class, attributes, and methods that you have identified.
Describe at least one (1) feature of object-oriented programming that Visual Logic lacks.
Identify at least one (1) advantage to using event-driven programming, as compared to using purely procedural programming.
Use at least three (3) quality resources in this assignment. Note: Wikipedia and similar Websites do not qualify as quality resources.
Your assignment must follow these formatting requirements:
Be typed, double spaced, using Times New Roman font (size 12), with one-inch margins on all sides; citations and references must follow APA or school-specific format. Check with your professor for any additional instructions.
Include a cover page containing the title of the assignment, the student’s name, the professor’s name, the course title, and the date. The cover page and the reference page are not included in the required assignment page length.
The specific course learning outcomes associated with this assignment are:
Explain and identify object-oriented concepts.
Identify object-oriented classes and also the attributes and methods they contain.
Explain the use and benefits of object-oriented programming and event-driven programming.
Use technology and information resources to research issues in computer programming design.
Write clearly and concisely about computer programming design topics using proper writing mechanics and technical style convention.
Click here to view the grading rubric for this assignment.
Name: HUM112 Week 10 Assignment 3: Cultural Activity Report Description: HUM112 Week 10 Assignment 3: Cultural Activity Report
- Grid View
- List View
Points Range:0 (0%) - 17.99 (17.99%) Did not submit or incompletely identified the event location, date attended, the attendees, and initial reaction upon arriving at the event.Points Range:15 (15%) - 17.59 (17.59%) Insufficiently identified the event location, date attended, the attendees, and initial reaction upon arriving at the event.Points Range:17.5 (17.5%) - 19.99(19.99%) Partially identified the event location, date attended, the attendees, and initial reaction upon arriving at the event.Points Range:20 (20%) - 22.49 (22.49%) Satisfactorily identified the event location, date attended, the attendees, and initial reaction upon arriving at the event.Points Range:22.5 (22.5%) - 25 (25%) Effectively identified the event location, date attended, the attendees, and initial reaction upon arriving at the event.
Points Range:0 (0%) - 17.99 (17.99%) Did not submit or incompletely provided specific information and a description of at least two (2) pieces.Points Range:18 (18%) - 20.99 (20.99%) Insufficiently provided specific information and a description of at least two (2) pieces.Points Range:21 (21%) - 23.99 (23.99%) Partially provided specific information and a description of at least two (2) pieces.Points Range:24 (24%) - 26.99 (26.99%) Satisfactorily provided specific information and a description of at least two (2) pieces.Points Range:27 (27%) - 30 (30%) Effectively provided specific information and a description of at least two (2) pieces.
Points Range:0 (0%) - 14.99 (14.99%) Did not submit or incompletely provided a summary of the event and did not submit or incompletely described the overall reaction after attending the event.Points Range:15 (15%) - 17.49 (17.49%) Insufficiently provided a summary of the event and insufficiently described the overall reaction after attending the event.Points Range:17.5 (17.5%) - 19.99(19.99%) Partially provided a summary of the event and partially described overall reaction after attending the event.Points Range:20 (20%) - 22.49 (22.49%) Satisfactorily provided a summary of the event and satisfactorily described overall reaction after attending the event.Points Range:22.5 (22.5%) - 25 (25%) Effectively provided a summary of the event and thoroughly described overall reaction after attending the event.
Points Range:0 (0%) - 2.99 (2.99%) Do not use the class text as a reference. Did not submit or incompletely included connections you made between things observed in your activity and things learned in the course and text in your report.Points Range:3 (3%) - 3.49 (3.49%) Insufficiently used at least the class text as a reference. Insufficiently included connections you made between things observed in your activity and things learned in the course and text in your report.Points Range:3.5 (3.5%) - 3.99 (3.99%) Partially used at least the class text as a reference. Partially included connections you made between things observed in your activity and things learned in the course and text in your report.Points Range:4 (4%) - 4.49 (4.49%) Satisfactorily used at least the class text as a reference. Satisfactorily included connections you made between things observed in your activity and things learned in the course and text in your report.Points Range:4.5 (4.5%) - 5 (5%) Used at least the class text as a reference. Effectively included connections you made between things observed in your activity and things learned in the course and text in your report.
Points Range:0 (0%) - 8.99 (8.99%) More than 8 errors presentPoints Range:9 (9%) - 10.49 (10.49%) 7-8 errors presentPoints Range:10.5 (10.5%) - 11.99(11.99%) 5-6 errors presentPoints Range:12 (12%) - 13.49 (13.49%) 3-4 errors present
Points Range:13.5(13.5%)- 15(15%) 0-2 errors present
Name:HUM112 Week 10 Assignment 3: Cultural Activity Report Description:HUM112 Week 10 Assignment 3: Cultural Activity Report
- @
- 165 orders completed
- ANSWER
-
Tutor has posted answer for $30.00. See answer's preview
****** ** ********* ***** ************************* ****************** ******************************** Name: ****** ****** 1 Identify at ***** *** *** ********** ** ***** *** as ******** to ***** **** ***************** Programming *** the ********* ********** **** conventional approach of ********** **************** ******** * clear ******* structure *** ******** ***** makes ** **** for ******** *** ******** **** ***** ***** ************** ******* are ****** *** ***** **** *** * clearly ******* ********* *** ** ********** ***** ** * ********* ** * ******** ** ********** *** ********** * ******** procedures *** the ******** ** imperative ********** **** ** tests loops *********** *** invocations of sub ********** *** ********** **** ********* ***** *** *** ********* ** ****** ************ The ****** method **** ** ********** programming is based ** ******** ****** ***** ***** **** * problem and **** ************** ***** *** problem into *** problems or *** proceduresThis ** ***** ** ********** decomposition which ********* ***** * *** problem ** ****** ** solve ** *** ************* *** ************ ****** oriented programming (OOPs) ** meant ** ******* the ************ within *** procedural ************* OOPs *** main ******* in a ******* *** ******* **** ***** *** program ****** ****** **** procedures and **** ******** ****** ******* and ******* ***** ** the ***** of the real ***** objects2 Create *** *** original example of * class **** ** ***** one *** ********* *** *** *** ****** Identify what the ***** ** ******** represents the attributes *** ***** ****** and *** ******* ** the ******* ****** Next examine the relationship ******* the class ********** and ******* **** *** **** identifiedAn example which ******* the ***** with ***** ********** and ******* ** ********* below:Aclassis * ********** ** ******* **** have ****** ********** ********** and ********* ********* ie * ***** ** * *********** ** ***** ** * data) and ******** *** ********* ****** ** * ****** ******** ** * ***** *** ** ******** ** block ** ********** that ******* some ***** ** ******* ****** or ****** *** ********* class of college ***** defines the blueprint of the ******* ***** *** ** *********** ** **** ************ And collegeId *** *** ********** ** ** **** ******* which ******* *** number ** ******** within the ******* *** collegeId ************ *** ********** **** ***** *** ***** and types*/Long *** ********* ;Int *********************** ** a ****** with their attributes ***** ******* ** ***** data members ***** RollNo name **** **** holds *** ***** of their ********** */Private *********** ** * *** ******* ****** **** [50]; *** ******** at ***** *** *** feature ** *************** *********** **** ****** ***** *********** Logic ** ********* ********* *************** ** *** ******** which ** ***** ** *** **** charts ** images *** describe all *** attributes **** ** conditions within the **** ***** *********** ** no ********* ** scratch ** *** ******* ** ***** ** ** ***** ********** ** ****** *** *********** ********* ** *** program ** ****** ***** uses within *** object ******** *********** ******** * ******** ** ***** one (1) ********* ** ***** ************ programming as ******** ** ***** ****** procedural *********************** ************ *********** ******** ** ********* ** allows *** **** *********** ******** Almost *** *** ********* ***************** ****** programming ********** is *** example ** ************ ***** *********** language *** in procedure ***** program ***** **** ** ***** *** *** ******* ******** for ********** any ***** based ********** Event-driven programming can be *********** ***** hardware interrupts ***** will ****** *** power ** ***** **** by *** ********* ** allows ******* and ***** ******** ** ****** ******** with the ******** *** ** procedure *********** ***** is no predefined ******* ***** *** handle ******* event ** ** ******* to write *** ******** ie **** ******* as ******* to event-driven approachCourse ******** outcomes1 ******* and identify *************** ************* ******** of object ******** *********** ** described ** ********** ********* ********* ************* Data *********** *** *************** ****************** A ***** is * collection of similar **** ******* Once * ***** ** ******* many numbers ** objects *** ** ******* ***** belong ** *** **** ************* ******* *** ***** ******** ******** in ** *************** *********** ******** ******** are ******** ** ***** of objects and ****** ** *** communication ***** **** **** * ******* ** *** objects interact **** **** ***** by sending request and ********* ******* *** **** ** ******** with each other ******* ******* *** **** or **************** It’s *** ******* ** which ******* can ******** the ********** ** *** ******* ** ***** ***** ** OOPs *********** ******** *********** of **** code like ****** ********** ******** ** an ******** class without modifying the class ** achieve ** ******** * *** ***** from *** ******** oneData Abstraction *** ************** Abstraction ******** ** *** *** ** representing ******** features ******* ********* *** background details or ************ ** *** **** ******* *** *** concept ** *********** and ****** * **** ** ******** ***************** data and ***************** ** * ****** ***** ****** ** ****** ************* ie **** **** or **** **** cannot ** accessible ** *** ******* *** class or *** ***** *** **** those ***************** which *** ****** in *** ***** can **** access themPolymorphism: ***** the ******* ** **** **** **** one form of the **** ****** or ******** An ********* *** show ********* ********* in different instances ** ** ****** *** ******** ******* on *** data ***** ***** ** being used ** *** ********* ** ******* *********** ****** *********** **** *** implementing ************ ******* the *** *** ******** of *************** programming and ************ programmingAdvantages ** **** ******* Procedural **************** **** ** **** ** ******** *** ****** existing **** ** *** objects *** ** created with ***** *********** ** *** ******** onesObject-oriented programming approach ******** * **** ********* *** **** libraries ***** ******** ********** *** be ****** adapted *** ******** by *** ********** **** also ** ****** *** developing graphical **** ********************** event-driven programming ******** ** ********** ** ****** for more interactive ******** ****** *** *** modernGUI ***************** ****** *********** ********** is *** example ** ************ ***** *********** language *** ** ********* ***** program ***** **** ** write all *** complex ******** *** ********** any event ***** *********** Event-driven *********** *** ** implemented ***** ******** interrupts ***** **** ****** *** ***** ** being used ** *** ********** It ****** ******* *** other hardware ** ****** ******** **** *** ******** *** ** ********* programming there ** ** predefined ******* which can ****** ******* ***** ** it require to ***** own ******** ie **** complex as ******* to ************ ********* *** ********** *** *********** ********* ** ******** issues ** ******** *********** ***************** design ** ********** ****** **** ********* **** ***** ******** *** ************ *********** ** ********** ****** *** *** Computer programming ********** **** been ********** **** the ******** ** * *********** ******** could ** * *********** effect **** the **** **** ***** ******** ******** ***** developed ** *** **** been ******** that ******* ********* *** *********** ******** *** particularly **** suited *** the *** of ********** *********** ********** *** ** ** ******** to ***** *************** ******* ********* ******** ** *** *********** ******** *** **** programs **** **** **** *** ****** *** of **** as ********* * significant ****** ** new *********** ********* have **** ******** **** ** *********** ***** ******* to ***** **** **** ******** ********** ********* ***** *** ******* ****** in ********* new *********** ********** ***** ******** ** existing *** or ******** ********* have been ******** ** ** ******* ** ******** ********* *************** of *********** ********* ***** **** ****** criticism has **** ******** ** ***** ********* ***** ***** appear ** contain *** ********* ******** *** the ********** *********** ** ******** software3 ************* have *********** for ******* programming languages ** allows programmers ** *** ********** *********** ********** ***** ** ******* to ***** ******* ****** ******** for *********** ********* **** **** ******** with an ********* ***** focuses ** *** **** for a ******** ** **** * *********** ***** ********* difficult ** implement4 Write ******* *** ********* ***** ******** programming ****** ****** using ****** ******* ********* and technical ***** ****************** programming design is * ******* which ***** **** ** ******** *********** ** a computing ******* ** ********** ******* ****** *********** design ******** activities such ** ******** understanding and *** ******* **** problems ****************** ************ of the ************ ** *** ********* ********* *** *********** *** ******** *********** ************** *** coding * ** the ********* ** *** ****** *********** languagedebugging testing design and *********** ********* code ************** of build system *** ********** ** derived artefacts **** ** programming ****** ******* **** ofcomputer ******** ****** **** ** ******* ** *** ** moreprogramming languagesinJavaC++ CC#Smalltalk etc *** the ******* ** *********** design ** ** organize *** ****** ****** implementing **** ***** ***** *** time *** ******************** ****** Oriented *********** By Russell ********* ***** ********************************************************************** ******** *********** **** ********* ***** http://wwwyacosetcom/Home/how-to-design-a-computer-program· ****** ** *********** ******** ******** * p ** By ******* * ******** ********* ***** ************************************************************************** ************* Knuth * E "Computer *********** ** an **** CACM *** ** ** ** December 1974· **** * * "Approaches to Improved ******* ********** through *********** ******** ******* ** Program Test ******* ** * Hetzel ********* ******* ************* *** ****** Hoare * * * "Hints ** *********** ******** ****** " ******** University ******** ******* ********** ********* ****** ****** *** ******** 1973· ***** N *** the ****** ** *********** ********** *********** ********** ** ********** North ******* ****